Tuesday, June 13, 2017

Come check out episode 22!

Hey, guys! The next episode of Inter-Party Conflict is here. We talk about giving players a cupholder when they do something cool, discouraging innovation, and of course, what it means to be evil. So come and check us out! Not a lot of admin on this one (I'm about to post another, more important message in a moment) so give us a listen!

If you have any questions you'd like us to discuss, or any items for the Dragon's Hoard, please send them to InterPartyConflict@gmail.com!

Episode 22: Understanding Evil

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Questions answered this episode:

1. When do you give a character a bonus for a cool idea or action that is not covered in the book?

2. How do I deal with players who appear to only want to win?

3. What is your opinion on Evil campaigns?


Noteworthy links:

Friend Quest, our Let's Play series

Dolomar's Force Wave, the spell that I mentioned that got abused

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