Disclaimer: Don't worry, there's very little talk about Valentine's Day in this episode. Just in case that sort of thing bothers you.
In this episode, we discuss solo campaigns, leaving the bad guy alive, and taking revenge on your party members. I keep going back and forth between being satisfied with the sound quality and hating it; I know that we're ahead of the curve as far as most podcasts go, but I still don't like how much echo my voice has. Sometime soon we'll come up with some way to make it so that Jeff's mic doesn't pick up my voice as much. Until then, I'll just keep stressing over nothing.
This episode has another Dragon's Hoard item- if you have any custom magic items you'd like to submit, please do so! Send them to InterPartyConflict@gmail.com. Items with flat mechanical bonuses are less likely to be read on the air than items with unique abilities, or items with interesting thematic details. Think of it this way: We'll get much more discussion out of a non-magical sword with mysterious runes on it than simply a sword that does a bit more damage.
I hope you all enjoy the episode, and keep submitting questions!
Episode 6: Love and Samurai
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Questions answered this episode:
1. What tips and tricks do you have for DMing a one-on-one campaign?
2. As players reach higher levels, how do you balance combat while keeping it interesting, but not too deadly?
3. Which do you think is better, a campaign with a single overarching quest or a campaign that is more like an anthology of different quests?
4. What non-D&D fantasy games do you enjoy?
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Noteworthy links:
The Witch is Dead, the one-page RPG where you play as a witch's familiars
Teenage Mutant Ninja Turtles and Other Strangeness, the TMNT RPG LOL
The Mountain Witch, the samurai RPG created by Gabe's brother, Timothy Kleinert
Dvati, the race of twins Jeff mentioned
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