The end of the first story arc is here! One tattoo down- four more to go.
In this week's episode, the party has a moment for some downtime after the encounter with the Fire Knives. This leads to some introspection, some unnecessary subterfuge, and the righting of many wrongs (as best as some wrongs can be righted). And when all that is said and done, the road map of the campaign is laid out in front of the players- three destinations, three goals, with one big mysterious question mark at the end.
I really, really like this episode. My goal was to take a little bit of time with each of the players and resolve some part of their journey so far, and also to give them the freedom to dictate where the campaign goes from here. That's really what made me want to run this module for so many years- I had played the computer game of Curse of the Azure Bonds many times, and while that game is more "open-world" than most games were at the time, there's really only so many things the player gets to choose. I wanted to put the players in charge of the pace and the direction, and I'm really happy with the result. Also, all three players were doing some of their best work in this episode, and I think the end product is better than I could have hoped for.
So I hope you all enjoy this episode, and check back next week for the beginning of the next arc!
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Chapter 1, Episode 7: Making Amends
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Curse of Radiance is a member of the Uncharted North podcast network. For more of their shows, check them out at UnchartedNorth.ca!