Tuesday, November 7, 2017

Episode 43: Sleeping Criticals

Hey, everyone!

As if any episode could hold a candle to our spooky Halloween episode, this new one was a lot of fun to record too. It's another one of our more rules-heavy episodes- I generally try to avoid those because although we talk mostly about D&D 5e, our podcast is meant to be more of a general advice podcast, for anyone playing any tabletop roleplaying game. But, hey, we answer the questions we're asked so sometimes the discussion will be more about specific rules.

Let me remind everyone to check out the other podcasts in the Critnation Fellowship- Crit Academy, of course, as well as our new addition, D&D Character Lab! Both are great podcasts and are a ton of fun to listen to.

And as always, check out AudibleTrial.com/Conflict, where you can get yourself a free audiobook. And if you do, we get paid! It's that easy! And if you like free stuff, Mary and Tom at Hollandspiele are giving out TWO free printable board games to anyone who takes our short online survey. So what are you waiting for!?

Episode 43: Sleeping Criticals

RSS Feed Link


Questions answered this episode:

1. How do you handle critical rolls? What are some other good ideas?

2. Does the elven racial Trance ability allow them to get the benefits of an eight-hour Long Rest in only four hours? Why or why not?


Noteworthy Links:

Some Critical Hit/Fumble Tables:
One for any system
The funny one I mentioned during the episode (Fun story: I spent forever trying to find this online after recording, I even posted about it on a couple online forums, with no luck. Right now, like three weeks after the episode aired, I realized I had it saved on my computer!)


This week's Audible Pick:

The Lord of the Rings trilogy by J. R. R. Tolkien

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