Tuesday, August 22, 2017

Episode 32, here we are!

Hey, guys! In this episode of Inter-Party Conflict, we talk about hope, inspiration, and whether to sit in one place or not. Maybe a bit less of that last one. While recording this episode Jeff had a lot to say about video games, microtransactions, hype, and all sorts of other stuff- I go on tangents all the time, but since it was such a big chunk of the beginning of the episode I decided it best to move it to the end after the outro music. So if you want to hear us talk about some slightly-off-topic stuff, then hang around at the end so you can listen to it. And if not, skip ahead and tune in next week!

I just want to direct you to CritAcademy.com, where Justin and the guys bring you new and reusable content for your game every single week. (If you want to hear more of me, check out Episode 38, where I was a guest host!) And if you enjoy listening to Audiobooks, head over to AudibleTrial.com/Conflict  for a free audiobook!

Episode 32 - Staying On Topic

RSS Feed Link

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Questions answered this episode:

1. Which do you prefer and/or think is better, a more grounded campaign that mostly sticks to one location like a city or a campaign where the party is traveling to different places a lot?

2. Awarding inspiration- when should I do that? Help me inspire others!

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Noteworthy links:

Arrested Development, an incredibly well-written TV show you need to watch

Buried, a movie that takes place entirely in a coffin

That episode of Star Trek Jeff was talking about

Saw, the first of the hit horror film series


After-credits rant links:

A 35-minute video of what Spore could have been

Shadow of Mordor / Shadow of War

No Man's Sky

Zelda: Breath of the Wild

Dark Souls Vagrants

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This week's Audible Picks:

Why Buddhism is True by Robert Wright

American Gods by Neil Gaiman

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