Tuesday, December 11, 2018

Episode 98: Roll to Persuade

Hey everyone! The end of the year is creeping up on us, and with it, comes the looming spectre of episode 100! We're still trying to figure out what we're going to do for that. But as we mention in this week's episode, we have plans for a bonus episode to go out between episodes 99 and 100, which is going to be our usual Q&A format, but not about tabletop games. So if you have any questions you want us to discuss, about any topic (including, but not limited to, the making of the podcast, our personal lives, astrophysics, etc.) then send those to us ASAP!

This week, we talk about the common practice of giving characters benefits (or drawbacks) to Charisma-based skills based on the player's own Charisma, and whether this is fair (as well as whether it should apply to other abilities as well- Dexterity or Strength, for example!). We also talk about running a game for children, or for people who otherwise have trouble paying attention; but neither Jeff nor I have children, so take it with a grain of salt I guess.

This week's winner of our Chapel on the Cliffs drawing is Quinn B! Congratulations, Quinn! You should get your copy within the next 48 hours. If you like it (or if you don't) be sure to leave Goblin Stone a review!

Would you like to enter the drawing? It's easy- just e-mail us at InterPartyConflict@gmail.com with "Chapel on the Cliffs" in the subject line! It's that easy!

And remember, Goblin Stone is just one of the great content creators in the Critnation Fellowship! For more books and adventures, check out LoresmythAurican's Lair, and Jeff Stevens- and for more podcasts, visit our friends at Crit Academy and D&D Character Lab!

Keep an eye out, everyone!

Episode 98: Enthusiastic Players Wanted

RSS Feed Link

-------------------------------------------------------------------------------

Question answered this episode:

1. Do you think people overly penalize (or reward) players for using Charisma-based skills?

2. Have you ever played in or ran a game for young children (i.e., 3-8 years old)? What tips can you give for running such a game?

3. Have any of you ran a game for a group of people with difficulty really paying attention?

-------------------------------------------------------------------------------

Noteworthy Links:

Crit Academy's Unearthed Tips & Tricks: Volume I

The Cantrip Podcast where they talked about kids at the gaming table

Samwise Gamgee vs. Shelob from Return of the King

Pocky, a Japanese candy

Flynn Lives by Daft Punk, from the Tron: Legacy soundtrack

No comments:

Post a Comment