Tuesday, October 16, 2018

Episode 90- only ten away from 100!

Hello, loyal listeners! This week, we're back in the studio with some fun topics: Passing notes at the gaming table, making encounters more diverse than simply "kill the bad guy", and the nitty-gritty of how Unarmored Defense works in D&D. Come along for the ride, and let us know how you dealt with some of these issues in your own game!

This week's winner of our Chapel on the Cliffs drawing is Adam G! Congratulations, Adam! You should get your copy within the next 48 hours. If you like it (or if you don't) be sure to leave Goblin Stone a review!

Would you like to enter the drawing? It's easy- just e-mail us at InterPartyConflict@gmail.com with "Chapel on the Cliffs" in the subject line! There's a new winner every week, and that winner could (and probably will) be YOU!

And remember, Goblin Stone is just one of the great content creators in the Critnation Fellowship! For more books and adventures, check out LoresmythAurican's Lair, and Jeff Stevens- and for more podcasts, visit our friends at Crit Academy and D&D Character Lab!

Have a great week, everyone!

Episode 90: High Notes

RSS Feed Link


Questions answered this episode:

1. What's your opinion on passing notes during the game? (Also, what was the best note you passed?)

2. Can you suggest any ways other than defeating all the enemies to make combat encounters more diverse? Rescuing a hostage, escaping a trap, keeping a rope bridge intact, stuff like that. What were some of your favorite encounters where the goal was not just total destruction?

3. Do you think that someone with Unarmored Defense (such as a Monk or Barbarian) should retain that AC bonus even when unable to defend themselves, such as when they are grappled or knocked prone?


Noteworthy Links:

Parsely Games, a series of text-adventures-turned-tabletop-games

Hawkeye vs. Loki

Final Fantasy Tactics, a tactical RPG made by Squaresoft

The Legend of Zelda: Majora's Mask, a game in the Zelda series

Dragonball Z

Green Lantern

Steve Fox, a character from Tekken with mysterious scars all over his arm

No comments:

Post a Comment